David Kay: An Entrepreneurial Journey From Selling Computers to Designing Vocabulary Word APPs
055 - David Kay
President and founder of Knowledge Crunch. Develops four mobile word game apps and markets them through the Apple App Store and Google Play. Served as the game designer and marketing executive. Worked with software developers and digital artist to create the games. Wrote ad copy, Facebook posts, blogs, and tweets for the products.
CEO and Founder of WordSmart a California corporation that developed and marketed educational CD-ROM software programs primarily for the development of English vocabulary and marketed its programs directly to consumers for literacy enhancement in K-12 and SAT/ACT prep. Overs the operating years of the company it received many accolades including Parents Choice Awards, Top 10 Reviews, CD-ROM Today, and The Mary Pride Home Schooling Magazine.
In the 1980’s Mr. Kay was the President of Kaypro, one of the first consumer sold personal computers. Developed and introduced in April 1982, the Kaypro personal computer went on to sell $75M in sales.
Talking Points
- Early Success with KAYPRO Computers
- Educational Vocabulary CD-ROMs
- Movement Away from DC-ROM Production
- KnowledgeCrunch APP: The Latest and Greatest
Get the Knowledgecrunch APP!
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https://www.knowledgecrunch.com/
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John DeBevoise:
Greetings everyone, and welcome to another serving of Bizness Soup Talk Radio. If it’s in business, it’s Bizness Soup. I’m your host, John DeBevoise.
Today, David Kay, aka Kaypro, Kaypro pro computers, the first portable computer the size of a suitcase. Also a number cruncher by education, he’s been crunching more than numbers, Knowledge Crunch, it’s a business that he has created to help get you smarter, use your words better, and get your kids into college. And it’s a free app. Listen in as David Kay serves up some good ingredients in another serving of Bizness Soup.
David, welcome to this serving of Bizness Soup.
David Kay:Great to be back, John. Wonderful.
John DeBevoise:We have a long history working together, going back decades, and you have been involved in multiple businesses. You remind me of the professor with the entrepreneurial spirit that’s just got to have your hands on something. And of course you can’t talk about the Kay family without the infamous Kaypro computer. And those people who are not familiar with what it is, it was the first portable computer.
David Kay:There was another computer called the Osborne, which was a little bit ahead of us, but we were the first one that people really fell in love with the because the Osborne had a five inch screen. We had a nine inch screen, and we shipped over a million computers. We had the transportable, which was sort of a suitcase computer. We had, we had desktops too, but over the period of about eight, nine years, we shipped over a million computers. So we felt pretty good about that. And we had quite a company and it just inspired me about how exciting it is to build a company from nothing to a great organization.
Kaypro was the first big company that I was able to have the pleasure of working in, and we ramped up from one and a half million to 75 million in less than a year. We went public and I ran that company for almost nine years.
John DeBevoise:You were building a company from nothing in an industry that really didn’t exist. Nobody knew about this and all of a sudden here’s a Kaypro. If anybody doesn’t remember, if you’re not old enough to remember, it was the called the Kaypro, from the Kaypro computer. You moved on to a CD–ROM company, which was designed to integrate kids into a game of words.
David Kay:Right. We mainly sold to junior high and high school parents for kids to enhance their literacy, to build their vocabulary, and primarily also to help them with their SAT/ACT. We all know that a good vocabulary is essential to score high on those two entrance exams.
Half a million families bought those discs. It came with a set of 10, and the home schoolers has loved them. And we had a lot of really great successes with that. In fact, towards the end of the company, we actually had an infomercial that was hosted by Alex Trebek.
John DeBevoise:I remember that commercial, that infomercial on that. We’re speaking with David Kay, formerly of the Kaypro computer, and we’re moving our way up to his latest innovation creation. It’s known as Knowledge Crunch.
So, you took the previous company and you moved it into the more digital age from the CD-ROMs, who would have thought that would be outdated? But now you’re in the downloadable versions, and the apps, what is Knowledge Crunch and who would use it?
David Kay:Well Knowledge Crunch is a product that is really a game. It’s strictly a game and it’s free to play, so people can download it. There are several titles we have now, Word Stacker, Word Swiper, Wordy Puzzler, Word Leader. All those games are word games, and word games are very popular these days.
One of the things that we really wanted to add new to the word game genre is the fact that almost all of the existing word games out there, you’re just simply dredging up knowledge that you already have, words that you know, and if you can bring those up, you can win the game. You can play the game, have fun.
John DeBevoise:Knowledge Crunch is incorporating a game environment in an application that’s sounds like it could be for adults all the way down to young kids. Does it teach them to read, or are we a beyond that when they get involved in Knowledge Crunch?
David Kay:It’s a little beyond that. It’s for people fourth grade and up that are interested in words and want to play word games. What we’re trying to add to this genre is that new words are going to be added that are on the edge of your knowledge.
In other words, most all word gamers out there today, they only use knowledge that you already have. We’re trying to add that new element where we do an AI–algorithm, we add in now and then a word that’s just on the edge of your knowledge. That way you can expand your knowledge by having word games. We think this is going to enhance the retention rates of our games over competitors, because people will still be a little stimulated by seeing, ‘Oh, I learned that word. That’s great‘. And they may be motivated to stick with it a little longer. Because a lot of these, what they call so–called casual games, they have a life of only maybe three to six months. We think we can extend that if we’re not just using words that the player already has, already knows.
John DeBevoise:A very popular game that’s out there, other than say Scrabble, on the online game is Words With Friends. You’re talking about how you’re using the knowledge that you already have of words, and a scrambled set in Scrabble, but it sounds like what Knowledge Crunch is teaching me is what the word is, and how to use the word.
David Kay:Exactly. Instead of in Scrabble, you simply work words on the board that you already know, and you may not even know the meanings of those words, whereas in the Knowledge Crunch games of bang, we’re trying to add in words that you may not have known and actually also give you the meanings. It’s quite a bit of a jump, and it’s an ambitious task because it’s hard enough to make games that are popular and are retained by the players, but we think if we do it correctly, we can have a very successful company and really enhance a lot of youngsters‘ literacy, which is at a very low level right now.
John DeBevoise:Youngsters. I haven’t heard that word in a while. You’re dating us.
So this isn’t a game where Arnold Schwarzenegger is going to come out of the weeds with a sword or a gun and is swinging that and knocking words off my shoulders. How is this framed? You say it’s a game. How’s the game framed?
David Kay:In some of the games we have stacks of letters, that’s in our game called Word Stacker. You have stacks of letters, within those stacks of letters let’s say eight stacks across the screen, what you’re trying to do is find a word in that stack either spelled backwards or forwards, and once you find that, you swipe that stack of letters, that particular group of letters within the stack, and that then will score you points and put that word up in the top of the screen, it’ll show the word there. Then that those letters are gone, immediately eliminated, and then the stacks rearrange themselves and you find another word, you swipe that it jumps to the top of the screen and is listed, and keep on iterating until you get to the point where all the letters are gone and you’ve won that series of that part of the game. That’s how that works.
John DeBevoise:So the better you get at the game, the further along you get and the more challenging the words get.
David Kay:Right. As you move up to the next level, there’s a thousand levels in our Word Stacker game, the words do get harder and you get larger stacks of letters and they’re smaller, so it’s a little harder to find all the words within the stack.
With our games, rather than just finding the words within these stacks of letters, you’re going to have auxiliary games that are bonus games that you can play for extra points, that will delve into the actual meanings of these words, and when you hit on one of our core words, we have 3,440 core words that are in order of difficulty, you’ll get extra bonus points for understanding and playing a game with a auxiliary game with those words. We’re trying to add to the genre in a very positive way.
John DeBevoise:It almost sounds like Jeopardy, you get the certain words with the Double Jeopardy bell ringing type–thing.
David Kay:That’s exactly how it works. Very much like that. We want to get people to focus a little bit, not just on finding the words they already know, but actually learning a couple of new words along the way.
John DeBevoise:This game empowers you as a parent, as they’re a small business audience here, to get the kids that are so good with their thumbs on a remote control and on screens and such, you can teach them skillsets or words that they can use and advance even into college by upping their SAT scores.
David Kay:That’s correct. We have a terrible problem here in California where 75% of our teenage population don’t meet reading standards.
John DeBevoise:Did you say 75%?
David Kay:75% do not meet our reading standards. It’s a terrible situation. We think that eventually we will be able to create games, I know it sounds difficult and it is, but that’s what I’m all about is doing difficult things to enhance this genre of games, so that we can reach into all the different demographics in the country that needs to learn these words. There’s other companies that are doing similar things in language learning at the time. And we think that they blaze a pretty good path for us to follow. They’re just in English as a second language, so we’re going to be picking up where they leave on.
John DeBevoise:Have you met with any resistance from the public school systems on this type of training outside of the school system, or are they saying, ‘yeah, bring it on in‘?
David Kay:That’s kind of a sore point for me after my last company. We had a lot of resistance from the schools at the Word Smart company. They impinged on the FTC to come after us and that was a tough, go. We had the fight, a lawsuit.
John DeBevoise:As far as Knowledge Crunch, it’s an app. It’s free to use, and we’ll get into the business model here in a few minutes, have you found resistance within the school systems, whether they’re public or private, in the utilization of Knowledge Crunch in and out of the schoolroom?
David Kay:We haven’t actually tried to get it in any schools at all. I think that is probably the least likely place where we’ve ever made any profits, because it’s a very closed system, and the schools pay a lot of lip service to technology, but they really want to maintain the status quo.
John DeBevoise:But when they get out of the classroom, they can go home, or the en–route, or anywhere, on an app, Knowledge Crunch, and as a parent, I would encourage or insist my kids advance themselves in their vernacular to be able to get into college. In the business world it helps to have a very good vocabulary, and the proper usage of that vocabulary, just not spouting out words, it’s using them in the correct context. That’s what Knowledge Crunch is all about.
David Kay:Yes. And it really goes beyond that, because the guiding principle of the research that created our content, and that is words are the tools of thought, and even though you never use a word in speech or writing, it’s very impactful of the way you think. Your thinking is really controlled by the number of words you know. The number of concepts that are embodied in your brain, and this is really one of the major measures of intelligence. This is something that I don’t want to get too much into the into the psychodynamics of it, but this is what’s really controlling a lot of people’s future. Words are the tools of thought, and the fewer words you have, the less likely you are to be able to think the thoughts to get you ahead and make the correct decisions and make the right choices in life or in a business environment.
John DeBevoise:We’re talking with David Kay. He is the CEO of Knowledge Crunch. It’s an app. You can find all that information right here at bizsoup.com where business comes for business, along with the links and everything. David, you said the app is free. Well, this is a business program. You created a free app. How do you monetize this? How do you make money with a free app?
David Kay:There’s two ways. One is within the app there are what we call interstitial ads, which show up every couple of levels, and we get paid for those ads being displayed, and they advertise all sorts of things, other games on apps, or even credit cards, insurance, all sorts of things. That’s one way we get paid. If people watch enough of these ads, and get paid for it.
John DeBevoise:That would be like product placement in the movies.
David Kay:Kind of, yes. Except it wouldn’t be within a scene of ours. Our game turns off temporarily, for maybe 10 to 30 seconds, and then it would come back. So you’d have to kind of wait, and then you’d start playing the game again after the ad is over. So that leads us into the other monetization we have, which is in–app purchases. In other words, you can purchase more points or gold coins, game hints, and things like that. You can also purchase completely out of the ads. A lot of people will spend, let’s say it’s only like $2.99, and they’ll buy themselves an app where they never have to see an ad again.
This is the way we monetize our apps. Remember John, one of the things that I love so much about this marketplace is three and a half billion people in the world now own a smartphone. That’s a huge market and we can appeal to a lot of different groups within that three and a half billion people.
John DeBevoise:Just think if you had sold that many Kaypro computers.
We’re talking with David Kay about the business model, so you have Knowledge Crunch, which is a free app, and then there are the ads that are within the program that will come up for 10 to 15 seconds, it could be in the middle of the game and says ‘tune into Bizness Soup for the best in business, where business comes for business‘, and then it goes right back into the program, and the kids are going to go, ‘what was that?’
David Kay:One of the things that happens with these ads is, because they’re playing a word game, it’s very well known what sort of demographics like word games, so it’s likely that you’ll get a certain type of ad that won’t be that far afield from the player that’s running the game. This is part of this big data marketing that’s been out there now for several years. So that the ad they will see maybe another word game, or it may be something that’s interesting to that demographic that’s playing a word game rather than let’s say an Arnold Schwarzenegger shoot them up game.
John DeBevoise:Doom Version 12. Or if I was an advertiser on it, I would probably utilize your program to say, go to my website and use the last word that you saw in a sentence and enter the contest, so they go over to my website, I capture their information through your program, and it’s a more intelligent person that is being motivated to become a better person. So if I had something that would help them out, or even a backpack, if I was selling stuff in the store, I might challenge them to say, ‘Hey, you want to enter a drawing to win a backpack? Use this word in a proper sentence at my website‘. I think that’d be a great lead generator type thing. That’s my business strategy. We’re talking about yours.
David Kay:We’re involved with a lot of the normal kind of ways of monetizing a premium, we call it a freemium app, but like I said, our twist with this with all of our apps, is we want to create games with a purpose, and the purpose is to enhance your literacy, your vocabulary. And that’s really the unique part of our new company here.
We’re very excited because nobody’s really doing it. Everyone’s just kind of going for that short run retention rate and making money, and that’s great, but we think we can have a better company with longer retention rates by adding very carefully and incrementally new knowledge to the player that’s playing. We think that the player will respond to that in positive way. This is how the new AI kinds of algorithms are working and adaptive learning methods can work, and we think we’ve got a good handle on that part of it.
John DeBevoise:As the audience knows, I base everything on what I call my five points of success. It’s the idea, the plan, the people, the execution, and the solution. And I go on to say that remove any one of those in your business will fail.
Well, David Kay has had many businesses and he follows those criteria and you have now gotten to the point where you are a proof of concept. You have a product that works. You have an audience, you have generated some revenue. So now you’re, you’re seeking to go out and raise money, and folks, this is not a solicitation for anybody for money. I wasn’t even aware that David was out looking for money. So you’re now at that stage where you’ve proven that you have a viable business, what are you telling an investor that they would want to hear so that they would want to give you money? What are you offering in return?
David Kay:There’s going to be an equity raise. We’ll do a Series A fundraise. I’ll be able to then hire the people that are already have that have been working for me as a consultant, but bringing them full time so that we can spend money on ads and ramp this thing up. Because without the team in place, it won’t happen. It’s not something that you can do with just one person. I do have a great programmer, and I have a great artist and, and he’s also a programmer, but I need the marketing team and the marketing crew to come in, and then I need to ad budget to ramp it up. But we have proven that we have the return on investment on at least one of our apps, so we think we can segue that into the others and wrap it up.
John DeBevoise:So what kind of advertiser would you be going after? Would you be going after like what you have on Google or on YouTube, where you get a certain number of views, you start getting on their ad program and you start generating revenue. Is it a different model than that?
David Kay:It’s similar to that, though. Here’s how it works. Our advertising would be generally almost 95% on Facebook, Google Ads and Apple. Those platforms have ways to advertise and a lot of the ads will end up on Facebook, on Google, or on the Apple store where you can bring our apps and show our app to the populations that go to Facebook. We all know that billions of people use Facebook on a weekly basis.
John DeBevoise:Yes they do.
David Kay:Yeah. So we would buy strategically placed as on Facebook and Google Play and Apple. That’s how we would build our company. This is the way it’s done with apps these days.
John DeBevoise:As a kid growing up, even in elementary school, my mother would try to teach me a new word every day. Almost got my nose broken a few times when I would use these fancy words on my friends. Like I called a friend of mine on a boy–scout outing, I said, ‘you know, you’re quite gregarious‘. Well, he nearly broke my nose. He didn’t know what it meant.
David Kay:That’s funny.
It’s an elusive concept in a way that to explain to people why the vocabulary is so important. But if you just look at the statistical data, it becomes very obvious what are the trajectory of even little kids, or even adults. You test the heads of major corporations, you’ll see they have the highest vocabularies of anyone in the nation. There’s so much data out there.
One of the pieces of data that I get from the educational community and educational researchers is that the first grader from a single parent home in a low socioeconomic area will enter first grade with 10,000 fewer words than a child from an affluent two–parent home. It’s just shocking, and these kids almost never catch up. It’s very rare, and this is one of the things that drives me is even though a lot of the people that are using word games these days are adults, you know, they’re 35 to 55. I believe that with the right sort of creativity, we can bring that demographic down in age and start to appeal to younger adults, and then even to teenagers. This is the goal, and this is what I’m driving to do.
John DeBevoise:That is an excellent goal, and it incorporates a bit of philanthropy in that you are giving the app away. You don’t have to pay the $1.99 or $10 or a $100. You give the app way. The kids can learn from it, and if they or their parents don’t want the commercials, they can pay a monthly fee, just like I do with my online music, and eliminate the commercials completely.
I want my audience to take away, here’s an opportunity for them to get involved in an affordable program that will allow them to advertise to a group, and perhaps create an engagement. The first thing you got to do is get their attention and then bring them over to your website, and here’s a great opportunity through Knowledge Crunch and David Kay.
David, thanks again for joining us over the decades that I’ve known you. It’s always been a pleasure. You’ve always been the serial entrepreneur, and I appreciate you coming back and joining us here on the Biz Soup podcast.
David Kay from Knowledge Crunch, thanks for being on this serving of Bizness Soup words.
David Kay:Thanks for having me John, and just remember words are the tools of thought. Bye.
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